Arthur Johnson Memorial Library

Playing with reality (Record no. 100336)

020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780593538180
Qualifying information (hardcover)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0593538188
Qualifying information (hardcover)
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)1400013979
049 ## - LOCAL HOLDINGS (OCLC)
Holding library AJMA
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number GV1200
Item number .C53 2024
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 793 Cla
Item number 13
092 ## - LOCALLY ASSIGNED DEWEY CALL NUMBER (OCLC)
Classification number 793 Cla
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Clancy, Kelly
Titles and other words associated with a name (Neuroscientist)
245 10 - TITLE STATEMENT
Title Playing with reality
Remainder of title how games have shaped our world
Statement of responsibility, etc Kelly Clancy
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc New York
Name of publisher, distributor, etc Riverhead Books
Date of publication, distribution, etc 2024
300 ## - PHYSICAL DESCRIPTION
Extent 360 pages
Dimensions 24 cm
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references (pages [309]-347) and index.
505 00 - FORMATTED CONTENTS NOTE
Miscellaneous information Part 1: How to know the Unknown --
Title The Play of Creation --
-- How Heaven Works --
-- Dice Playing Good --
Miscellaneous information Part 2: Naming the Game --
Title Kriegspiel, the Science of War --
-- Rational Foolds --
-- The Clothes Have No Emperor --
-- A Map that Warms the Territory --
Miscellaneous information Part 3: Building Better Players --
Title Chess, the Drosophila of Intelligence --
-- The End of Evolution --
-- Nous Ex Machina --
-- Cogito Ergo Zero Sum --
Miscellaneous information Part 4: Building Better Games --
Title SimCity --
-- Moral Geometry: Playing Utopia --
-- Mechanism Design: Building Games Where Everyone Wins
520 ## - SUMMARY, ETC.
Summary, etc "A wide-ranging intellectual history that reveals how important games have been to human progress, and what's at stake when we forget what games we're really playing. We play games to learn about the world, to understand our minds and the minds of others, and to make predictions about the future. Games are an essential aspect of humanity and a powerful tool for modeling reality. They're also a lot of fun. But games can be dangerous, especially when we mistake the model worlds of games for reality itself and let gamification co-opt human decision making. Playing with Reality explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, political science, evolutionary biology, the development of computers and AI, cutting-edge neuroscience, and cognitive psychology. Neuroscientist and physicist Kelly Clancy shows how intertwined games have been with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behavior and brought us to the brink of annihilation-yet still underlies basic assumptions in economics, politics, and technology design. We used games to teach computers how to learn for themselves, and now we are designing games that will determine the shape of society and future of democracy. In this revelatory new work, Clancy makes the bold argument that the human fascination with games is the key to understanding our nature and our actions"--
590 ## - LOCAL NOTE (RLIN)
Local note 114101
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Games
General subdivision Psychological aspects.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Games
General subdivision History.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Game theory.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Games and technology.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Social aspects.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element War games.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Games.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Koha item type 700 - 799
Holdings
Lost status Source of classification or shelving scheme Permanent Location Current Location Cost, normal purchase price Full call number Barcode Date last seen
    Arthur Johnson Memorial Library Arthur Johnson Memorial Library 16.20 793 Cla 114101 2024-07-17